At Cooperative Shenanigans, we are interested in exploring new ways for people to work and play together through creative use of technology.
If you're a game designer interested in using technology to enhance your idea, or you want help with streamlining your design and testing process from experienced technologists who know your pain, you've come to the right place.
You need help, but you don’t want to hire just anyone. You want to work with someone who will take the time to understand your vision, someone who will listen to what’s important to you, but isn’t afraid to challenge you to get out of your comfort zone and make your idea the best it can be.
You’re not looking for someone who just follows instructions to the letter - if you could give instructions that detailed, you’d do the job yourself! Instead, you want a partner. Someone with the technical and creative experience to work with you to turn your dream into a plan - and then into reality.
Your idea is creative, innovative, and fun. This project is your dream, your imagination, your story made manifest. You are willing to put in the money, time, and effort to make your project real, but it’s not just a business transaction... you want to work with people who care about doing good work.
You want to be able to trust that the people helping you make your idea into a reality will treat it with as much respect, creativity, and attention to detail as you do.
If this resonates with you and you're ready to get started, reach out to us at email@example.com and introduce yourself!
If you're still not sure, have a look at our previous work below:
We are game designers and software engineers with a focus on storytelling, education, thematic mechanics, and creating technology to enhance human experience.
We create board games as part of Quixotic Games.
We created the Dungeon Alliance Campaign Tracker app.
The core Shenans team is Cat and Maka.
Cat has over 20 years of experience as a software engineer, and most recently worked as the Chief Artisan (Game Designer) at CodeCombat, where she helped drive the core game and educational design, including creation of 600 game levels that teach students how to code.
Maka is the Assistant Director of Game Research and Immersive Design (GRID) at the Rutgers Division of Continuing Sutdies, and teaches Game Design at Raritan Valley Community College. He writes about board games and other topics on his blog.